George Grosz, "The Painter of the Hole," 1948
George Grosz, The Painter of the Hole (1948)
Can a Game Be Literature?

Mark's Pages


An anthology of strong Workbook pieces offered as examples:

Collections of Workbook pieces grouped by theme or technique. Themes:

Techniques:

A traditional Modernist set-piece, satirizing the theatricality of right-wing politics:

A large-scale textual virtual world. In my opinion, textual virtual worlds fulfill the formal and thematic agendas of Postmodernism. Along with other scholarly fora, The Cambridge Companion to Postmodernism agrees, citing TriadCity as its culminating example of literary Postmodernism. This is further explained here on the SmartMonsters website. There's also a good Wikipedia article on TriadCity:

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